Senior Product Manager

apartmentRazer placeSembawang scheduleFull-time calendar_month 
The Senior Product Manager will play a pivotal role in shaping and delivering next generation software solutions for the game developer ecosystem. You will bridge technical execution with business priorities to build and scale a suite of tools that empower developers worldwide.

This is a high impact, high visibility role requiring close collaboration with engineering teams, cross functional partners, and executive stakeholders.

Key Responsibilities
  • Own the business aspect of the end‑to‑end product vision, strategy, and execution for a suite of AI software tools designed for gaming Industry.
  • Drive product decisions that directly support business outcomes, via the different business models, licensing, pricing and monetization strategy.
  • Develop and execute go-to-market strategy end-to-end, including positioning, messaging, pricing & packaging, launch plans, channel strategy, and sales enablement.
  • Drive 0→1 product development, including concept validation, MVP definition, early‑user engagement, with an emphasis on the monetization strategy, and initial scaling.
  • Partner with Tech Sales/GTM on pipeline and expansion: develop playbooks, identify upsell/cross-sell opportunities, and improve sales velocity through packaging and proof points.
  • Define monetization approaches (pricing, packaging, licensing, distribution strategies) that align with customer value and long‑term growth.
  • Serve as the primary liaison between technical stakeholders and business leaders, translating complex technical topics into clear, value‑driven narratives.
  • Monitor product performance through analytics and qualitative feedback; identify opportunities to optimize adoption, retention, and revenue.
  • Conduct market research and competitive analysis to guide strategic decisions and maintain an informed perspective on the game developer ecosystem.
  • Own customer discovery and voice of customer: interviews, feedback loops and beta programs; convert insights into clear requirements.
  • Measure and optimize product performance using data-driven insights—define KPIs, instrument funnels, monitor cohort health, and run experiments to improve conversion and retention.
  • Maintain a prioritized backlog with well-defined epics/user stories and acceptance criteria; validate outcomes, approve releases, and ensure continuous improvement post-launch.
  • Perform additional duties as needed.

Pre-Requisites :

Qualifications
  • 4+ years of product management experience, ideally within gaming, developer software, or related technical domains.
  • Experience with go‑to‑market execution, early‑stage (0→1) product development, and product monetization strategies preferred.
  • Strong understanding of PC game development tools, workflows, and market landscape.
  • Proven track record of launching at least two recognized public‑facing products, features, or IP on well‑known platforms.
  • Ability to distill complex technical concepts into intuitive, user‑centered product experiences.
  • Demonstrated ownership mindset with a strong bias for action and delivering measurable outcomes.
  • Proven ability to lead cross‑functional teams and balance competing priorities in a fast‑moving environment.
  • Strong decision‑making grounded in both data insights and business context.
  • Excellent verbal and written communication, comfortable interfacing with both technical and non‑technical stakeholders.
  • Passion for gaming and experience in the games industry is a strong plus.
  • Hands‑on experience with Unity and Unreal Engine is good to have.
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